![]() ![]() ![]() You can whip the Brush out in a flash, draw something, and go back to what you were doing. Its also much quicker than in the PS2 version. Now, the motion controls take some getting used to, but once you have it down, it feels very natural and intuitive. In fact, its the sort of thing the Wii was made for. This seems like an obvious way to control such a thing. In the Wii version, the Brush is controlled (naturally) with the Wii Remote. You can hold down different buttons to make thicker or thinner lines, but basically its just hold down button, move stick. In the PS2 version, the Brush is controlled with the analog stick. The Celestial Brush controls get their own section, because the Brush is such a big part of the game. I dont know how well it works in the original, but it could hardly be worse! You will never be able to dodge in the direction you want to. The Fleetfoot though? UTTERLY FUCKING USELESS. The Wii Remote waggle can be temperamental, but its not so bad once you get used to it (its easiest if you use Rosaries). In the port, attacking is done by the dreaded Wii-mote waggle, and the Fleetfoot by the even worse Nunchuk waggle. In the original, attacking and the Fleetfoot God Technique are accomplished by a simple press of a button. This is the most obvious difference between the PS2 original and the Wii port. You can play either one and still get the full Okami experience. The differences between them are inconsequential for the most part. As Ive mentioned a few times, there are two versions of this game: the original version for PS2, and the Wii port. Differences Between the Wii and PS2 Versions ![]()
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